How a childhood movie obsession turned into a career in film, VFX and games

How a childhood movie obsession turned into a career in film, VFX and games

We all love the films like Jurassic Park and Toy Story, and the spellbinding craft of classic Disney animation, but not all of us turn that passion into a career. Pat Imrie took his childhood love for the best ’90s films and turned it into a 17-year career across the creative industries, starting as a freelance 3D generalist before evolving into more than a decade in film and high-end visual effects.

Along the way, Pat has worked shoulder to shoulder with artists at some of the industry’s most respected studios, including Framestore, DNEG, Cinesite, and Scanline VFX. His experience spans VFX, animated features, episodic work, and games, with a skillset that runs comfortably through the entire pipeline. From early concept art to final assets, he’s fluent in the best 3D modelling software, with concept modelling, digital sculpture, modelling, and texturing sitting at the core of his practice.

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